Interactive computer graphics and PHIGS
نویسندگان
چکیده
منابع مشابه
PHIGS PLUS For Scientific Graphics
This paper gives a brief overview of the use of computer graphics standards in the scientific community. It particularly details how PHIGS PLUS meets the needs of users at the Lawrence Livermore National Laboratory. Although standards for computer graphics have improved substantially over the past decade, their acceptance in the scientific community has been slow. As the use and diversity of co...
متن کاملComputer Vision for Interactive Computer Graphics
Computers looking through a camera at people is a potentially powerful technique to facilitate human-computer interaction. The computer can interpret the userś movements, gestures, and glances. Fundamental visual algorithms include tracking, shape recognition, and motion analysis. We describe several vision algorithms for interactive graphics, and present various vision controlled graphics appl...
متن کاملReal-time Interactive Performance with Computer Graphics and Computer Music
This is a report of some applications of human-machine systems and humancomputer interaction about experimental multimedia performing arts. The human performer and the computer systems perform computer graphics and computer music interactively in real-time. As the technical point of view, this paper is intended as an investigation of some special approaches: (1) real-time processing and communi...
متن کاملTHE DESIGN, MODELING AND EVALUATION OF POTENTIAL HIV PROTEASE INHIBITORS USING BLITZ, AN INTERACTIVE COMPUTER GRAPHICS WORKING TOOL
Several nonpeptide small molecules were designed as potential inhibitors of HIV protease and their structures were constructed by computer-aided molecular modeling and docked iwo the active site of HIV protease. Models of the complexes of inhibitors and the HIV protease were refined using nonbonded and H-bonding terms. The refined energy of selected complexes showed that the designed inhib...
متن کاملInteractive Spacetime Reconstruction in Computer Graphics
High-quality dense spatial and/or temporal reconstructions and correspondence maps from camera images, be it optical flow, stereo or scene flow, are an essential prerequisite for a multitude of computer vision and graphics tasks, e.g. scene editing or view interpolation in visual media production. Due to the ill-posed nature of the estimation problem in typical setups (i.e. limited amount of ca...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Computer Physics Communications
سال: 1988
ISSN: 0010-4655
DOI: 10.1016/0010-4655(88)90122-1